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Devlog
Menu Designs and Functionalities
February 17, 2024
by
Underground Games
Author: Taylor Gailfoil Posted on: 2/16/2024 My current problem right now is making and designing the menus to fit what functionality they need to be used for in the game. For example, the inventory m...
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Quest Systems, and Source Control: George Skaggs
February 17, 2024
by
Underground Games
Hello everyone and welcome back to another devlog this friday night! To make up for last week Im going to cover two different issues today! So lets get into it: So this week I had focused on the quest...
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Understanding Sound Effects : George Skaggs
February 10, 2024
by
Underground Games
Hello everyone and welcome back to another Friday night blog post! Tonight I don't have too much to share, but I will share the one issue I ran into this week, so lets get into it! So this week was ac...
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Health bar functionalities
February 10, 2024
by
Underground Games
Author: Taylor Gailfoil Posted on: 2/9/2024 The only thing that I have a problem with this week is that the health bar doesn't auto update with the data from the health system to update the player wha...
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Metahuman Madness: George Skaggs
February 02, 2024
by
Underground Games
Hello everyone! So today I wanted to talk about the one issue I had when working this week, which was trying to figure out how to use Metahumans as a player model. The issues began when I first import...
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Problems with Interactive Menus
January 27, 2024
by
Underground Games
Author: Taylor Gailfoil This was less of a major problem and more of a slight setback on our part as I forgot how to make the buttons on the title menu connect to the game so that you can start playin...
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Strange Issues in Unreal Engine: George Skaggs
January 27, 2024
by
Underground Games
Hello everyone! Today I am going to talk a little about a strange issue I had in Unreal Engine while developing this last week. So, We are working in blueprints of this project right now in order to q...
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Team Intro: Taylor Gailfoil
January 25, 2024
by
Underground Games
My name is Taylor Gailfoil and I'm going to be working on Daydreamer. My job in this project is to work on UI, interactable items, inventory, dialogue, and anything else that would make the game fun t...
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Team Introductions: George Skaggs
January 24, 2024
by
Underground Games
Hello everyone! My name is George Skaggs and welcome to Daydreamer devlog number one! I firstly just want to thank you guys for taking time out of your day to read this post and get to know a little m...
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