Team Introductions: George Skaggs


Hello everyone! My name is George Skaggs and welcome to Daydreamer devlog number one! I firstly just want to thank you guys for taking time out of your day to read this post and get to know a little more about the project as well as the developers behind it!


So, Daydreamer is a game idea created by my best friend Taylor, I helped her out with forming the idea and we are now working on it together as a passion project coming to life! We also are going to make more communication outlets (like Twitter and youtube) for communicating with fans who come along for our journey through making this game. We have some other goodies in store too!
Now, with that out of the way:

Im going to be the man in charge of data. Managing the player, and helping keep the game fun, that's all my job! Most of my work you won't "see" but you will feel. From the controls to how the quests work is all me. My friend on the other hand is working on UI and all the stuff you get to appreciate! So that's your inventory systems and related things. But I'll let her explain that in her dev log later!


For this project, im hoping to have a lot of fun most importantly, but also to make something great enough to shake the internet like other indie games, as someone who loves indie games (like undertale, omori, fnaf, just to name a few) I can only hope that this game can become even just small in popularity, but that it still reaches some people. and I hope you will follow along with this games development.


thats all I have time for today! I'll see you guys in the next one!

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